//SETTINGS FOR STORY
STORY_DESCRIPTION: Welcome to first Level
I hope you will have some fun
If you lock an enemy, you fire guided and stronger missiles, try it.
STORY_NOTE_0: Difficulty easy
STORY_NOTE_1: Author mangoo
STORY_MAX_TIME: -1
STORY_MAX_ROUNDTIME: -1
STORY_MAX_ROCKETS: -1
STORY_MAX_ROUNDROCKETS: -1
STORY_MAX_HUMAN: -1
STORY_MIN_MONEY: -1
AUTHOR: Mangoo
ARCADE: 0
IMAGE: gfx/thumbs/mangoo.png
// STARTSETTINGS
START_LEVEL: 0
START_MONEY: 1000
START_HUMANS: 10
START_ROCKETS: 5
START_HUMAN_HP: 300
START_HUMAN_MONEY: 200
START_ROCKET_POWER: 70
START_ROCKET_SPEED: 7.0
START_AIMTIME: 500
// Buttons, Extras disabled
BUTTON_HUMAN_DISABLED: 0
BUTTON_HUMAN_HP_DISABLED: 0
BUTTON_HUMAN_MONEY_DISABLED: 0
BUTTON_ROCKET_DISABLED: 0
BUTTON_ROCKET_SPEED_DISABLED: 0
BUTTON_ROCKET_POWER_DISABLED: 0
FOLDER_BUTTONS: gfx/buttons/
// LIMITS ////////////////////////////////////////////////////////////////////
MAX_HUMANS: 10 // Maximum humans on screen
MAX_ROCKETS: 10 // Maximum rockets
//START PRICES///////////////////////////////////////////////////////////////////
PRICE_HUMAN: 150 // Build a normal Human
PRICE_ROCKET: 100 // Shoot more rockets at the same time
PRICE_HUMAN_HP: 50 // Stronger Humans
PRICE_HUMAN_MONEY: 100 // More efficient Humans
PRICE_ROCKET_POWER: 90 // Better Rockets
PRICE_ROCKET_SPEED: 150 // Faster Rocket
PRICE_AIM: 50 // Faster Aim
//IMPROVEMENT FACTOR
FACTOR_HUMAN_HP: 1.1 // Stronger Humans
FACTOR_HUMAN_MONEY: 1.15 // More efficient Humans
FACTOR_ROCKET_POWER: 1.2 // Better Rockets
FACTOR_ROCKET_SPEED: 1.1 // Faster Rocket
FACTOR_AIM: 0.9 // Faster Aim
// PRICE FACTOR
FACTOR_PRICE_HUMAN: 1.00 // Build a normal Human
FACTOR_PRICE_ROCKET: 3.00 // Shoot more rockets at the same time
FACTOR_PRICE_HUMAN_HP: 1.50 // Stronger Humans
FACTOR_PRICE_HUMAN_MONEY: 1.3 // More efficient Humans
FACTOR_PRICE_ROCKET_POWER: 1.50 // Better Rockets
FACTOR_PRICE_ROCKET_SPEED: 1.50 // Faster Rocket
FACTOR_PRICE_AIM: 1.50 // Faster Aim
// SPECIAL
HUMAN_HPREFRESH: 1.0 // Humans get full HP after each Round = 1.0
MONEY_FACTOR: 1.0 // Money for Double, Tripple ... Kill HUMAN_MONEY*MONEY_FACTOR*2,3,4,5....
CRASHING_ROCKETS: 2
AIM_POWER: 3.0
// Images
IMG_TOWER: gfx/tower.png
IMG_CANNON: gfx/cannon.png
IMG_CROSSHAIR: gfx/crosshair.png
IMG_HUMAN: gfx/human.png
IMG_EXPLOSION: gfx/explosion.png
IMG_EXPLOSION_NUKE: gfx/explosion_nuke.png
FOLDER_BUTTONS: gfx/buttons/
IMG_BULLET: gfx/bullet.png