//SETTINGS FOR STORY STORY_DESCRIPTION: Welcome to first Level
I hope you will have some fun
If you lock an enemy, you fire guided and stronger missiles, try it. STORY_NOTE_0: Difficulty easy STORY_NOTE_1: Author mangoo STORY_MAX_TIME: -1 STORY_MAX_ROUNDTIME: -1 STORY_MAX_ROCKETS: -1 STORY_MAX_ROUNDROCKETS: -1 STORY_MAX_HUMAN: -1 STORY_MIN_MONEY: -1 AUTHOR: Mangoo ARCADE: 0 IMAGE: gfx/thumbs/mangoo.png // STARTSETTINGS START_LEVEL: 0 START_MONEY: 1000 START_HUMANS: 10 START_ROCKETS: 5 START_HUMAN_HP: 300 START_HUMAN_MONEY: 200 START_ROCKET_POWER: 70 START_ROCKET_SPEED: 7.0 START_AIMTIME: 500 // Buttons, Extras disabled BUTTON_HUMAN_DISABLED: 0 BUTTON_HUMAN_HP_DISABLED: 0 BUTTON_HUMAN_MONEY_DISABLED: 0 BUTTON_ROCKET_DISABLED: 0 BUTTON_ROCKET_SPEED_DISABLED: 0 BUTTON_ROCKET_POWER_DISABLED: 0 FOLDER_BUTTONS: gfx/buttons/ // LIMITS //////////////////////////////////////////////////////////////////// MAX_HUMANS: 10 // Maximum humans on screen MAX_ROCKETS: 10 // Maximum rockets //START PRICES/////////////////////////////////////////////////////////////////// PRICE_HUMAN: 150 // Build a normal Human PRICE_ROCKET: 100 // Shoot more rockets at the same time PRICE_HUMAN_HP: 50 // Stronger Humans PRICE_HUMAN_MONEY: 100 // More efficient Humans PRICE_ROCKET_POWER: 90 // Better Rockets PRICE_ROCKET_SPEED: 150 // Faster Rocket PRICE_AIM: 50 // Faster Aim //IMPROVEMENT FACTOR FACTOR_HUMAN_HP: 1.1 // Stronger Humans FACTOR_HUMAN_MONEY: 1.15 // More efficient Humans FACTOR_ROCKET_POWER: 1.2 // Better Rockets FACTOR_ROCKET_SPEED: 1.1 // Faster Rocket FACTOR_AIM: 0.9 // Faster Aim // PRICE FACTOR FACTOR_PRICE_HUMAN: 1.00 // Build a normal Human FACTOR_PRICE_ROCKET: 3.00 // Shoot more rockets at the same time FACTOR_PRICE_HUMAN_HP: 1.50 // Stronger Humans FACTOR_PRICE_HUMAN_MONEY: 1.3 // More efficient Humans FACTOR_PRICE_ROCKET_POWER: 1.50 // Better Rockets FACTOR_PRICE_ROCKET_SPEED: 1.50 // Faster Rocket FACTOR_PRICE_AIM: 1.50 // Faster Aim // SPECIAL HUMAN_HPREFRESH: 1.0 // Humans get full HP after each Round = 1.0 MONEY_FACTOR: 1.0 // Money for Double, Tripple ... Kill HUMAN_MONEY*MONEY_FACTOR*2,3,4,5.... CRASHING_ROCKETS: 2 AIM_POWER: 3.0 // Images IMG_TOWER: gfx/tower.png IMG_CANNON: gfx/cannon.png IMG_CROSSHAIR: gfx/crosshair.png IMG_HUMAN: gfx/human.png IMG_EXPLOSION: gfx/explosion.png IMG_EXPLOSION_NUKE: gfx/explosion_nuke.png FOLDER_BUTTONS: gfx/buttons/ IMG_BULLET: gfx/bullet.png